AI Insights · Timothy · July 2024
Top 5 Horse Games in France Q2 2024: Unified Platform Performance
In Q2 2024, the top 5 horse games in France demonstrated varied performance in downloads, revenue, and weekly active users. Discover the key trends for each game.
In the second quarter of 2024, the top 5 horse games on a unified platform in France showcased diverse performance metrics, including downloads, revenue, and weekly active users. Here’s a closer look at how each game fared:
Rival Stars Horse Racing saw a fluctuating revenue trend, peaking at around $5.8K in late April and mid-May. Downloads experienced a significant spike in late April, reaching approximately 4.1K, before stabilizing around the 2K mark. Weekly active users showed a peak in late April with nearly 13.5K users, followed by a gradual decline to about 9.4K by the end of June.
Equestrian the Game had a notable increase in revenue during early May, reaching about $7.2K, before leveling off to around $2.4K-$3.8K towards the end of the quarter. Downloads peaked at 2.5K in early May, with a slight decrease to approximately 2K by late June. The game maintained a steady weekly active user base, hovering around 18K-20K with a slight increase towards the end of June.
Star Stable Online: Horse Game exhibited a relatively stable revenue pattern, with peaks in early April and mid-June at about $4.4K and $4.3K respectively. Downloads fluctuated slightly, peaking at around 2.1K in late June. Weekly active users remained consistently high, averaging around 39K-41K throughout the quarter, indicating strong user engagement.
Howrse experienced a steady revenue stream, with minor fluctuations and a peak of approximately $1.2K at the end of June. Downloads saw a significant jump in late May, reaching nearly 3K, and maintained over 2K for the rest of the quarter. Weekly active users increased steadily, peaking at about 7.5K in mid-June.
Horse Riding Tales: Wild World showed a modest revenue trend, with peaks in late April and mid-May at around $1K. Downloads were relatively stable, averaging around 2K throughout the quarter. Weekly active users peaked at around 17.5K in late April, with a slight decline to approximately 15.4K by the end of June.
The data for these insights comes from Sensor Tower, where you can find more detailed analytics and trends.